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Sound stops when headphones are plugged in
Sound stops when headphones are plugged in










sound stops when headphones are plugged in

  • Minecraft regularly queries alcGetInteger(device, ALC_CONNECTED), via the ALC_EXT_disconnect extension.
  • sound stops when headphones are plugged in

    What could be done to resolve this? Suggestions:

    sound stops when headphones are plugged in

    You should then be able to change the downstream device, on the fly, without breaking Minecraft/OpenAL Soft. Then you configure the virtual device to forward any audio to the real audio device of your choice. It's what Minecraft/OpenAL Soft will use to output audio. You create a virtual audio device and configure it as the default. I'm not sure what's available on Linux/PulseAudio, but it's certainly possible on Windows. In the meantime, you could try fixing this with a virtual audio device. I'm unaware if this problem can be caused from the launcher. *Headphones can be typical audio jack or USB

  • Unplug headphones from headphone jack* (title screen or in-game).
  • Start minecraft with headphones in headphone jack*.
  • *Headphones can be typical audio jack or USB No audio through speakers
  • Plug headphones into headphone jack* (title screen or in-game).
  • Start minecraft with no headphones in headphone jack*.
  • The Computer OS detects the headphones muting the speakers, which is normal operation) Reproduction steps No audio through headphones Unplugging them should have audio going through the speakers (Unless, the default speakers say otherwise).Īfter plugging (or unplugging) headphones, no sound can be heard because the sound is still going to the jack. The game fails to switch audio outputs, meaning that headphones cannot start or stop being used after game start.Īfter the game start, plugging in the headphones should have audio going through the headphones. To work around the issue, you can manually reload sounds (and all other resources) with F3+T. This ticket includes switching between all types of audio devices, not just headphones.












    Sound stops when headphones are plugged in